Showing posts with label action games. Show all posts
Showing posts with label action games. Show all posts

Monday, May 27, 2013

download Prince of Persia The Two Thrones


In The Two Thrones, the Prince's acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things. The designers have also improved the stealth system. Instead of merely being able to do more damage when striking without being seen, The Two Thrones uses a speed-kill system. If the player does not complete the speed kill, the enemy knocks him off and the speed kill fails. The amount of moves or the length of time required depends on how strong the opponents are. The same system is also used in some of the boss battles. The Prince also develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the Prince retains control of his body, and the player still has control over the character. For the most part, the Prince's dark side is simply an inner voice.



The Prince also develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the Prince retains control of his body, and the player still has control over the character. For the most part, the Prince's dark side is simply an inner voice.

When controlling the Dark Prince, the player loses the ability to wield a secondary weapon, instead using the "Daggertail", a bladed whip fused to his arm. This allows medium range combat moves and new interactions with the environment. The Dark Prince also constantly loses health as a result of the semi-transformation, with eventual death from the loss. He goes back to full health whenever he collects Sand, from either a monster or object. Also, his Daggertail gives him a different button combination for speed kills, in which he strangles his victims. Coming into contact with water will allow the Prince to return to normal.

System Requirements:
CPU: 1.5 GHz Pentium 4, AMD Athlon or equivalent
RAM: 256 MB RAM
VGA: NVIDIA GeForce 6800 or ATI Radeon 9800
DX:         DirectX 9.0c
OS:          Windows 2000/XP Only
HDD: 1.6 GB hard drive space for full installation
Sound: DirectX 8.0 compatible sound device

ODD: CD/DVD ROM 32x or greater


Tuesday, May 21, 2013

Prince of persia warrior within

Prince of Persia: Warrior within

Much as its predecessor, Warrior Within is a 3D platformer centered on exploration and melee combat. As in the prequel, the level design revolves around navigating treacherous environments with parkour and freerunning-styled moves. Unlike the prequel, the game world is highly nonlinear; the player would often return to already visited locations several times from various directions, often traversing time portals to visit the same places in the present and the past in order to find ways around obstacles which would be impassable in either time alone. Secret areas can be found and explored to gain additional hit points and unique weapons, which culminates in discovering a weapon capable of inflicting damage on the Dahaka, unlocking the game's canonical ending. In addition to normal platforming, the game also features episodes where the Prince is chased by the Dahaka and must quickly navigate trap-ridden hallways to reach safety.

The combat system has undergone a revision and allows the player to wield off-hand weapons in addition to the primary weapon. Two-hand fighting introduces numerous additional acrobatic combos to dispatch enemies with greater efficiency and brutality. Off-hand weapons have varying bonuses and penalties applied to the player's damage and hit points; they can be thrown at enemies to allow a limited form of ranged combat. Aside from bosses, the enemies are sand creatures of varying sizes. Unlike the Sands of Time, where rounds of heavy combat are interspersed with rounds of exploration, enemies can be encountered anywhere along the way, alone and in packs; some common enemies would respawn as the player revisits locations.
As in the prequel, the Prince possesses a limited control of time; the Sands can be used for more efficient combat as well as to slow down and even rewind time, allowing the Prince to retry ill-timed jumps or escape Dahaka's clutches.










SYSTEM REQUIREMENTS

Windows 98SE/2000/XP
Pentium III or AMD AThlon 1GHz Processor
256MB RAM
DirectX compatible nVidia GeForce 3 or ATi Radeon 7500 Class Video Card
DirectX compatible Sound Card
DirectX 9.0c
16X CD-ROM Drive or 4X DVD-ROM Drive
2GB Hard Disk Space

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